Pengembangan Game Edukasi Baamboozle Berbasis Assure Untuk Pendidikan Agama Islam

Authors

  • Fadllah Utami Universitas Islam Negeri Raden Fatah Palembang
  • Mardiah Astuti Universitas Islam Negeri Raden Fatah Palembang
  • Gatot Kaca Universitas Islam Negeri Raden Fatah Palembang

DOI:

https://doi.org/10.19109/pairf.v7i3.27611

Keywords:

Educational Games, Assure Learning Model, PAI Learning

Abstract

The ASSURE learning model provides a structured framework for designing effective instruction by integrating suitable media, methods, and materials. This study aims to develop a Baamboozle-based educational game grounded in the ASSURE model for Grade 5 Islamic Religious Education (PAI). The objectives are to assess the game's impact on student engagement, gather feedback from students and teachers, and explore the practical use of the ASSURE model in educational game development. Using a qualitative descriptive approach with a case study design, data were collected through observations, interviews, and documentation, and analyzed through data reduction, display, conclusion drawing, and verification. Results show that the Baamboozle game enhances student interaction with PAI materials. The structured use of the ASSURE model assists teachers in creating engaging, student-centered learning. Additionally, the game's interactive features improve participation, motivation, and understanding, fostering an effective and dynamic learning environment.

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Published

2025-07-30

How to Cite

Pengembangan Game Edukasi Baamboozle Berbasis Assure Untuk Pendidikan Agama Islam. (2025). Jurnal PAI Raden Fatah, 7(3), 345-353. https://doi.org/10.19109/pairf.v7i3.27611